Project highlights
Let me introduce you to some of my diverse projects.



Lead graphic designer at Finland’s biggest amusement park
I was the sole in-house graphic designer for Finland’s largest amusement park for over four years, responsible for all visual communication across the park.
CLIENT → Amusement park Linnanmäki, Finland
PROJECT SCOPE → All visual communication at the park, visual identity, merchandise, signage, wayfinding and guiding signs



Minja Koskela’s Parlament election campaigns
I designed all visual materials for Minja Koskela’s electoral campaign in 2023. Koskela – a first time candidate – was elected, receiving most votes from the elected candidates in her party.
CLIENT → Minja Koskela (Current chair of Left Alliance, Finland)
PROJECT SCOPE → campaigns visual identity, social media materials, flyers, flags, pins, bags, stickers and other campaign items.



Magnificent Bugs Zoo Exhibition
Insects can evoke very mixed reactions. The exhibition signage for the Helsinki Zoo exhibition needed to be friendly and approachable as well as scientifically accurate and educational.
CLIENT → Helsinki Zoo Korkeasaari, Finland
PROJECT SCOPE → Exhibition’s visual identity, signage, activity leaflets, wayfinding and guiding signs



Dinosaur Expo at the Zoo
The informational panels explained the history of dinosaurs in a way that was engaging, accessible, and suitable for everyone from children to adults. Wayfinding signage throughout the zoo guided visitors smoothly to the exhibition area and around.
CLIENT → Helsinki Zoo Korkeasaari, Finland
PROJECT SCOPE → Complete visual communication of the experience; information panels, illustrations, wayfinding



Exercise Book for Special Education
Clear, consistent visual structure and calm, friendly illustrations make complex historical topics understandable and engaging without overwhelming the reader.
CLIENT → Elli Early Learning
PROJECT SCOPE → Complete visual identity, layout and illustrations



Visual Identity for a Multilingual Card Game
The Katego game needed clear visual differentiation between the three different language editions (EN, FI, SV) while still maintaining a strong sense of unity.
CLIENT → Fanmaister
PROJECT SCOPE → visual identity of the game, including the logo, typography, illustrations, and overall graphic system
What are you looking for?
I have more than a decades experience in working for diverse large and small scale projects.